World of Warcraft Client Patch 3.0.2 - Rogues

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World of Warcraft Client Patch 3.0.2 - Rogues

Postby Whaevoz » Tue Oct 14, 2008 4:28 pm

World of Warcraft Client Patch 3.0.2

  • Aggression has been moved up 1 tier sand now adds 3/6/9/12/15% damage to Sinister Strike, Backstab, and Eviscerate.
  • Anesthetic Poison now also dispels one Enrage effect on the target.
  • Blade Twisting (Combat) now cause all damaging melee attacks to have a 10% chance to daze for 4/8 seconds, movement speed reduced by 70%, also adds 5/15% damage to Sinister Strike and Backstab.
  • Camouflage (Subtlety) reduced to 3 ranks for 5/10/15% speed and 2/4/6 secs off the cooldown of Stealth.
  • Cloak of Shadows cooldown increased to 1.5 min.
  • Crippling Poison reduced to 1 rank, slowing movement by 70%.
  • Dagger Specialization (Combat) renamed Close Quarters Combat, moved to tier 3, now increases critical strike chance with Daggers and Fist Weapons by 1/2/3/4/5%.
  • Damaging poisons now scale with attack power.
  • Deadened Nerves (Assassination) reduced to 3 ranks, now reduces all damage taken by 2/4/6%.
  • Deflection (Combat) reduced to 3 ranks, increasing parry by 2/4/6%.
  • Disarm Trap range increased to 20 yards, cast time reduced, now requires stealth.
  • Dual Wield Specialization (Combat) moved to tier 1.
  • Elusiveness (Subtlety) moved to Tier 3, now reduces cooldown of Vanish and Blind by 30/60 sec and Cloak of Shadows by 15/30 sec.
  • Energy regeneration should now be smoother.
  • Endurance (Combat) now reduces cooldown of Evasion and Sprint by 30/60 secs.
  • Envenom now also increases your chance to apply poisons by 25% for 2-6 seconds (based on combo points).
  • Evasion, Sprint and Vanish cooldowns reduced to 3 min.
  • Find Weakness (Assassination) is now a passive talent, reduced to 3 ranks, increases damage of offensive abilities by 3/6/9%.
  • Fist Weapon Specialization (Combat) removed.
  • Fleet Footed (Assassination) now reduces duration of movement impairing effects by 25/50% rather than increasing resist chance.
  • Focused Attacks no gives 2 energy regardless of rank.
  • Gouge is now only 1 rank and causes damage based on attack power.
  • Improved Ambush (Subtlety) moved to Tier 4, reduced to 2 ranks for 25/50%.
  • Improved Eviscerate (Assassination) now increases damage by 7/14/20%.
  • Improved Expose Armor (Assassination) now reduces the energy cost by 5/10, no longer increases duration.
  • Improved Poisons (Assassination) now increases chance to apply poisons by 5/10/15/20/25%.
  • Improved Slice and Dice (Combat) reduced to 2 ranks, increases duration by 25/50%.
  • Improved Sprint (Combat) moved to Tier 4.
  • Initiative (Subtlety) moved to Tier 4, increased to 33/66/100% chance.
  • Kick is now only 1 rank and no longer causes damage.
  • Lethality (Assassination) now also affects Riposte.
  • Lightning Reflexes (Combat) moved to tier 4.
  • Mace Specialization (Combat) no longer stuns enemies, now ignores 3/6/9/12/15% of target's armor.
  • Master of Deception (Subtlety) reduced to 3 ranks.
  • Mind-Numbing Poison reduced to 1 rank, slowing casting speed by 60%.
  • Murder (Assassination) moved to tier 6, increases damage by 2/4%.
  • Mutilate (Assassination) no longer requires you be behind the target.
  • Nerves of Steel (Combat) now reduces damage taken while Stunned or Feared by 15/30%.
  • Opportunity (Subtlety) reduced to 2 ranks for 10/20%.
  • Pick Lock and Disarm Trap no longer require Thieve's Tools.
  • Poisons skill removed. All finished poisons are available on vendors rather than created by the rogue.
  • Precision (Combat) now also increases chance to hit with poison attacks by 1/2/3/4/5%.
  • Premeditation (Subtlety) duration increased to 20 seconds, cooldown reduced to 20 seconds.
  • Preparation (Subtlety) no longer refreshes the cooldown of Premeditation.
  • Relentless Strikes (Assassination) moved to Tier 1 Subtlety, made 5 ranks for 4/8/12/16/20% chance.
  • Riposte (Combat) now slows the target's melee attacks by 20% instead of disarming them, awards one combo point.
  • Serrated Blades (Subtlety) moved to Tier 3.
  • Setup (Subtlety) chance to gain a combo point increased to 33/66/100%.
  • Shadowstep (Subtlety) is no longer usable while rooted.
  • Surprise Attacks (Combat) now also increases Hemorrhage damage.
  • Vanish no longer requires the reagent Flash Powder.
  • Vigor (Assassination) moved to Tier 3.
  • Vile Poisons (Assassination) reduced to 3 ranks, now increases damage of poisons and Envenom by 7/14/20% and increases dispel resistance by 10/20/30%.
  • Vitality now regenerates 8/16/25% energy.
  • Wounding Poison no longer stacks, reduces healing by 50%.


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